The Wolfe Pack

Billy | @storm@social.wolfe.casa

I live in North Carolina, United states. I enjoy pipe smoking, music, and hanging out with my wife and kids. My interests include music, coding, Linux, gaming, and open source things in general.


Some of my favorite music

Amon Amarth: https://www.amonamarth.com/

Dragonforce: https://dragonforce.com/

The Other: https://theother.de/

Wednesday13: https://officialwednesday13.com/


Other Sites

My git stuff: https://git.stormux.org/storm
https://git.2mb.codes/~stormdragon2976

Peertube: https://tube.wolfe.casa/accounts/billy

Thoughts of a Dragon: https://billy.wolfe.casa

My Ko-fi: https://ko-fi.com/stormux

@bgtlover I did not get it working. Apparently it did work briefly for someone but stopped soon after. I was planning on working on AGM’s NVDA support, installing a portable copy and running it for these games that can’t be made to work any other way, but even the best result would still be cludgey, so I’ve been procrastinating. If you are willing to make tolk2speechd, that would be an awesome contribution, and probably the best solution for this problem. It would fix not only STW, but a few other games as well.

linux-game-manager

stormdragon2976 pushed changes to the master branch of the linux-game-manager project Alert function from audiogame-manager added. Used for when password may be needed to extract TobyMod to proper location.

@nolan @miki I3 is my choice for a GUI. I actually created the I38 project to help people get set up with it. I intended it to be both a full setup, and for that choose a ratpoison mode key, or a jumping off point where you do most of the key binding stuff yourself. To customize it yourself, choose no to the ratpoison mode question.

re: linux-game-manager

@bgtlover it’s a separate project, it does native games.

@tschapajew When I try the multiplayer thing, it crashes. I’m not sure why, but maybe the next version will fix it. It did used to work.

linux-game-manager

stormdragon2976 pushed changes to the master branch of the linux-game-manager project For Freedoom, shortened some messages that are spoken with tts. Added tts indicator for run and walk.

@tschapajew As far as I know it supports a controller out of the box. I keep meaning to try my PS4 controller with it, but I haven’t yet. maybe I’ll do that now. Using the walls for navigation is how I do it too. Just be aware that there are little alcoves you will need to work around too. Some of those doors are trickty as hel to find.

@tschapajew Oh that’s awesome, I am glad I could help.

@tschapajew Should be able to, but I can’t get it working.

@tschapajew Oh, just saw this. Yeah, I use freedoom too. I’m glad it works on Windows too.

@tschapajew Yes, 6.0. Also, the audio manual has instructions for Windows in file 14. Was just getting ready to send you this when I got your latest message.

audiogame-manager

stormdragon2976 pushed changes to the testing branch of the audiogame-manager project More work on Survive the Wild. Thanks Celtichawk for help with the instructions.

@tschapajew I am sorry I can’t be much help, all of my feedback from users comes from Arch, Linux, Voic Linux, and Slint. I know that paths are sometimes slightly different on Ubutnu, so maybe that is the problem. I’m just not sure.

@tschapajew You shouldn’t need to run any game as root. As for the syntax error, that’s interesting, I have been running it with no problems. I wonder if Ubuntu does something crazy like link dash to bash.

@tschapajew It should. I haven’t had much feedback from ubuntu users. Basically you just need to git clone the repository.

git clone https://git.2mb.codes/~stormdragon2976/linux-game-manager

If that command fails, you may need to install git:

sudo apt-get install git

should do it for you.

There is a readme on the page, basically all you need are the dependencies listed there. Linux Game manager also checks for key dependencies and will let you know if something is wrong. Also, the page is the same as the repository, so if you open the link in the previous message in your browser, you should see the readme there. I don’t think the Freedoom installer will install packages on ubuntu yet, so take not of what it wants, and install them by hand. I think that you can do something like:

sudo apt-get install freedoom gzdoom zmusic

The installer should handle the rest. You can then launch the game by running linux-game-manager with no arguments.

To actually run the installer, run:

./linux-game-manager -i

and select Freedoom from the list.

@tschapajew Ok, if you can do Linux, it is available in Linux Game Manager. I have put a bit of work into updating the version over the last few days, so let me know if you choose that method and if there are problems.

For windows, I’m not sure how you would go about setting it up, but there are probably instructions in a link in the video description.

@tschapajew are you on Linux or something else?

@tschapajew It is Doom, running around killing demons, escaping Hell, all that fun stuff. I’m on Linux, using freedoom as my base for the pack, but the Toby Mod is accessible to blind players. Here’s the announcement for the latest release

I have just completed all levels in the Doom Toby mod V6. That was awesome, I’ll be replaying it again soon.

audiogame-manager

stormdragon2976 pushed changes to the testing branch of the audiogame-manager project Started work on supporting the new Survive the Wild version. It is commented for now, because no speech. I’m really going to have to work on the tolk.dll problem at some point.

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