re: audiogame-manager
Just a note, if you notice anything weird in AGM, please let me know. Although the changes to support multiple wine versions is going quite well, it is a major change that touches on practically all of the code. I am hoping to get this into a stable state before merging it. I thought it was close, but in the last 2 days, I found 3 or 4 things that insidiously broke stuff, so I had to go on a bug squishing spree.
audiogame-manager
Fixed major bug that would sometimes cause the wrong version of wine to be used.
Oh wow, Now have home timeline showing up in Ratatoskr.
audiogame-manager
Finally, RS Games working. More fixes needed for some games.
@kyle Gasher was a lot different, plus it just used username and password, I’m trying for api support on this go.
@kyle It’s broken currently, but should be fixed soon, I think.
audiogame-manager
RS Games requires an older version of wine to actually speak. Trying 7.7.
audiogame-manager
Added missing package xdg-utils to dependency installer script.
This is a test of the beginnings of the Ratatoskr main program. Oh, and timelines aren’t actually displaying yet, because jq broke my brain lol.
@destructatron It’s not too bad so far, using curl for the actual connections, and jq to parse the json results.
@destructatron No, I’m a command line junky lol. I am writing it in bash.
@destructatron Yes, but it’s specifically a Pleroma client. It might be Mastodon compatible, but it’s not tested as such. the APIs are compatible though, so maybe.
I’m getting to the hard part now, I have to start working on the interactive system that shows new content in a backgrounded loop while allowing commands and posts to be typed.
Another test of Ratatoskr’s post function.