The Wolfe Pack

@storm What were the results of the NVDA experiment we did a while back with Wine? We might potentially get the battle.net launcher working if it was successful, and add that to #audiogame-manager. Was doing some experimentation earlier with Lutris with the help of @Lironah but think it might be portable enough to get working.

@sektor @Lironah NVDA works, but it requires some hoop jumping. The main problem with AGM, is how to get the wine instance to stop after the game ends, because, NVDA is still a running process so it remains open.

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@storm @Lironah Wouldn't shutting it down stop it? And did we document someplace how to set it up? I didn't see anything on the wiki for audiogame-manager.

@sektor @Lironah No, it's mostly in the experimental stage at this point, plus with eh problems introduced by wine 9.X, I'm not sure it would even work any more. I think there's a script in AGM to set up nvda in a bottle.

@storm @Lironah Interesting. Will do some digging there; Lutris is still using 8.something, which is the last solid version for our purposes.

@storm @Lironah I had looked at the script and manually did the steps with the following tweaks:
- I set WINEPREFIX=/home/sektor/Games/battlenet
- winetricks install -q msaa riched20 riched30 win10
- I didn't need to fetch the installer; it was already on my drive from earlier noodling.
- I ran .local/share/lutris/runners/wine/wine-ge-8-26-x86_64/bin/wine Downloads/nvda_2017.3.exe
- Actually trying to install NVDA puked somewhere, though it was trying valiantly to read things.
I had also tried the latest installer; that did read something but puked spectacularly thereafter. That's where we sit now.